Mirek Stolee

Game creator, scholar, and instructor

Hello, folks! I'm Mirek. I graduated from the University of Notre Dame with a degree in Marketing and Television Studies. After a year of teaching programming at the South Bend Code School, I pursued my master's degree in Computational Media at the University of California, Santa Cruz (UCSC). I do research about the intersection between digital and analog media, currently focusing on escape rooms and board game adaptations. I'm currently a lecturer in the Art & Design: Games & Playable Media and Computational Media departments at UCSC.

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  • Escape rooms
  • Board games
  • Game adaptations
  • History of games
  • Teaching game rules
  • Replayability


A Descriptive Schema for Escape Games

Published in Well Played: A Journal on Video Games, Value, and Meaning


Creative Work

Pencil Poetics

Solo Developer
A poetry generation game based on flowing thoughts. Created in the Unity game engine.

Play on Itch.io

Co-located VR Escape Room

Project Lead
A two-player live action escape room with one player in virtual reality. Created in the Unity game engine.

More info

Arduous Escape

Solo Developer
An escape-the-room adventure game for the Arduboy game platform. Programmed in C++ using the Arduino IDE.


Dr. G. Lich's Lab

Solo Developer
A live-action escape room designed to help high school students review coding concepts. Run at the South Bend Code School in 2018.