
Pencil Poetics
Developer
A poetry generation game based on flowing thoughts. Created in the Unity game engine.
University of California, Santa Cruz
Game enthusiast, scholar, and creator
Hello, folks! I'm Mirek. I graduated from the University of Notre Dame with a degree in Marketing and Television Studies. After a year of teaching programming at the South Bend Code School, I pursued my master's degree in Computational Media at the University of California, Santa Cruz (UCSC). I do research about the intersection between digital and analog media, currently focusing on escape rooms and board game adaptations, and I'm currently a lecturer in the Art & Design: Games & Playable Media program at UCSC.
Download CVDeveloper
A poetry generation game based on flowing thoughts. Created in the Unity game engine.
Project Lead
A two-player live action escape room with one player in virtual reality.
Developer
An escape-the-room adventure game for the Arduboy game platform. Programmed in C++ using the Arduino IDE.
Designer
A hybrid analog-digital pet game using deformable controllers that detect when the cat is drinking, eating, or relieving itself.
Designer
A live-action escape room designed to help high school students review coding concepts. Run at the South Bend Code School in 2018.
Developer
A web application that fits accessories onto 3D facescans. Written in JavaScript using the three.js library.
Poet
Two poems published in Re:Visions, a Notre Dame literary magazine.