Mirek Stolee

Game enthusiast, scholar, and creator

Hello, folks! I'm Mirek. I graduated from the University of Notre Dame with a degree in Marketing and Television Studies. After a year of teaching programming at the South Bend Code School, I pursued my master's degree in Computational Media at the University of California, Santa Cruz (UCSC). I do research about the intersection between digital and analog media, currently focusing on escape rooms and board game adaptations, and I'm currently a lecturer in the Art & Design: Games & Playable Media program at UCSC.

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Research Interests

  • Escape rooms
  • Board games
  • Game adaptations
  • History of games
  • Teaching game rules
  • Replayability

Creative Work

Pencil Poetics

A poetry generation game based on flowing thoughts. Created in the Unity game engine.

Play on Itch.io

Co-located VR Escape Room

Project Lead
A two-player live action escape room with one player in virtual reality.

More info

Arduous Escape

An escape-the-room adventure game for the Arduboy game platform. Programmed in C++ using the Arduino IDE.



A hybrid analog-digital pet game using deformable controllers that detect when the cat is drinking, eating, or relieving itself.


Dr. G. Lich's Lab

A live-action escape room designed to help high school students review coding concepts. Run at the South Bend Code School in 2018.

Silly Hats and Such

A web application that fits accessories onto 3D facescans. Written in JavaScript using the three.js library.

Check it out